ZED Shrapnel (explosion falloff exponent) Pyromaniac (weapon does not consume ammo) Pyromaniac (resistance to slow-mo, on firing) Inferno (snare power, add, per hit / DOT tick) Inferno (radius to check around the ZED, to spread DOT) Heat Wave (works with all on-perk damage types) Ground Fire (snare power, add, per hit / DOT tick) And since this update it now also allows to spread DOT on nearby ZEDs.Īctual Stats Barbecue (DOT duration multiplier) During ZED Time, you attack with perk weapons in close to real time and never run out of ammo.ĭuring Zed time, your fire damage over time spreads to all surrounding Zeds.Īs of Tidal Terror update the Inferno skill had changed its functionality from "During ZED Time, any ZEDs hit with fire are slowed 30% and take 50% more burning damage" to "During Zed time, your fire damage over time spreads to all surrounding Zeds", however it still retains all of its previous features - 50% more damage and slowdown.
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